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Washington’s War

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Washington's War

I played Washington’s War with John on Friday night. I played the original, We the People, a few years ago. Just about the only thing I remember about We the People was that it was a great game let down by a tediously slow battle card system. Washington’s War fixes that simply with a modified die roll. Both games have top-notch components, so this seems the perfect reprint.

We the People started the Card Driven Wargame genre and as a genre-creator it has genuine quality. If only it had been imitated by more games that were as fast-playing and easy to understand. Twilight Struggle fits that bill and the BGG ratings speak for themselves. I would like even simpler, shorter wargames to come out of this mould, but I doubt I’ll see them. If you like Twilight Struggle or Hannibal: Rome vs Carthage you will almost certainly like Washington’s War.


Written by Iain

March 6th, 2011 at 8:44 pm

Posted in boardgames

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1989: Dawn of Freedom

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Hardcore Twilight Struggle fans will know this already, but there’s a new, free, print and play game that uses almost the same mechanics to depict the Democratic revolutions in Eastern Europe in 1989, called 1989: Dawn of Freedom.

Ted Torgerson is an interesting designer. He seems to be disinterested in professional games publishing, but just wants to do it as a hobby. I have come across a couple of his old games in the past:

  • Free At Last – another card driven wargame, this time simulating the African-American Civil Rights Movement in the 1950s and 1960s.
  • Sharks and Jets – a “tactical combat game based on the musical West Side Story” – really.

There is a positive review at the Geek and all the materials required to play are available at Consimworld. Most importantly, it’s available for play at Wargameroom, so you can be sure it has had some tough playtesting.

I’ll have to muster the time and materials to assemble 1989 and give it a try.

Written by Iain

May 1st, 2009 at 3:24 pm

Posted in boardgames

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