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	<title>Comments for inconsequential ruminations</title>
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	<link>http://cheyne.net/blog</link>
	<description>A minimalist blog, with a pretentious title, about strategy games.</description>
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		<title>Comment on High Frontier by Steerpike</title>
		<link>http://cheyne.net/blog/2011/12/high-frontier/comment-page-1/#comment-58434</link>
		<dc:creator>Steerpike</dc:creator>
		<pubDate>Sun, 01 Jan 2012 21:36:20 +0000</pubDate>
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		<description>To be fair I have not tried High Frontier, as of yet, and therefore I am only judging it one hearsay.

If it truly breaks new ground then I am in :-)

I agree wholeheartedly that the BGG Borg needs challenging.</description>
		<content:encoded><![CDATA[	<p>To be fair I have not tried High Frontier, as of yet, and therefore I am only judging it one hearsay.</p>

	<p>If it truly breaks new ground then I am in <img src='http://cheyne.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>

	<p>I agree wholeheartedly that the <span class="caps">BGG </span>Borg needs challenging.</p>
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		<title>Comment on High Frontier by Iain</title>
		<link>http://cheyne.net/blog/2011/12/high-frontier/comment-page-1/#comment-58396</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Sat, 31 Dec 2011 18:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=815#comment-58396</guid>
		<description>High Frontier has problems, but lack of innovation is not one of them. It&#039;s a game I *want* to like, it&#039;s just too uncompromising.

@Andy - I agree we need to break away from BGG group-think and I admire Eklund very much, but the simplicity and elegance of the German revolution was breath of fresh air. It&#039;s just a shame it&#039;d been highjacked by monstrosities like Caylus.

@Steerpike and Peter - I need to organise a games day and get you both over. You&#039;d really get on.</description>
		<content:encoded><![CDATA[	<p>High Frontier has problems, but lack of innovation is not one of them. It&#8217;s a game I <strong>want</strong> to like, it&#8217;s just too uncompromising.</p>

	<p>@Andy &#8211; I agree we need to break away from <span class="caps">BGG</span> group-think and I admire Eklund very much, but the simplicity and elegance of the German revolution was breath of fresh air. It&#8217;s just a shame it&#8217;d been highjacked by monstrosities like Caylus.</p>

	<p>@Steerpike and Peter &#8211; I need to organise a games day and get you both over. You&#8217;d really get on.</p>
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		<title>Comment on High Frontier by Peter Haslehurst</title>
		<link>http://cheyne.net/blog/2011/12/high-frontier/comment-page-1/#comment-58394</link>
		<dc:creator>Peter Haslehurst</dc:creator>
		<pubDate>Sat, 31 Dec 2011 17:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=815#comment-58394</guid>
		<description>Much as I respect Steerpike, I strongly disagree with his assertion that High Frontier breaks new ground. It breaks pretty much nothing *except* new ground.</description>
		<content:encoded><![CDATA[	<p>Much as I respect Steerpike, I strongly disagree with his assertion that High Frontier breaks new ground. It breaks pretty much nothing <strong>except</strong> new ground.</p>
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		<title>Comment on High Frontier by Steerpike</title>
		<link>http://cheyne.net/blog/2011/12/high-frontier/comment-page-1/#comment-58389</link>
		<dc:creator>Steerpike</dc:creator>
		<pubDate>Sat, 31 Dec 2011 15:26:12 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=815#comment-58389</guid>
		<description>I disagree that the &#039;German Game Revolution&#039; was bad for gaming. It brought in some fresh ideas and revitalised game design.

Unfortunately, like all revolutions, the new breed soon became the old guard and it was not long before we got stuck in a new rut.

I&#039;d like to see more constant innovation in boardgame design and less &quot;me too&quot; products.
High frontier does not appear to be breaking any new ground, though.</description>
		<content:encoded><![CDATA[	<p>I disagree that the &#8216;German Game Revolution&#8217; was bad for gaming. It brought in some fresh ideas and revitalised game design.</p>

	<p>Unfortunately, like all revolutions, the new breed soon became the old guard and it was not long before we got stuck in a new rut.</p>

	<p>I&#8217;d like to see more constant innovation in boardgame design and less &#8220;me too&#8221; products.<br />
High frontier does not appear to be breaking any new ground, though.</p>
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		<title>Comment on High Frontier by Andy</title>
		<link>http://cheyne.net/blog/2011/12/high-frontier/comment-page-1/#comment-58384</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sat, 31 Dec 2011 12:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=815#comment-58384</guid>
		<description>I think the &quot;German game revolution&quot; was bad for gaming. We need more inspired loons like Eklund designing interesting, complicated games. High Frontier is of war game complexity, but without the war theme, which is a much needed addition to the gaming cannon. Praise be to those that think outside the narrow confines of what the craven BGG hoardes desire.</description>
		<content:encoded><![CDATA[	<p>I think the &#8220;German game revolution&#8221; was bad for gaming. We need more inspired loons like Eklund designing interesting, complicated games. High Frontier is of war game complexity, but without the war theme, which is a much needed addition to the gaming cannon. Praise be to those that think outside the narrow confines of what the craven <span class="caps">BGG</span> hoardes desire.</p>
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