Zero Punctuation
Friday, February 29th, 2008I love Zero Punctuation – even if I don’t play video games any more.
A minimalist blog, with a pretentious title, about strategy board games.
I love Zero Punctuation – even if I don’t play video games any more.
I am a fickle gamer – a jack of all trades and master of none. Sometimes I get enthusiastic about wargames, sometimes Eurogames and now abstracts. The last time this happened it was Go and Twixt. Now it is Hex.

Mikko asked for a blog recommendations. Here are a few random ones:
After around two years of no gaming, mainly due to excessive parental stress, Vanessa has started to play games with me again.
We started on Lost Cities, which was even better than I remembered. I cannot see anyone supplanting Reiner Knizia as my favourite designer.
We also played Carcassonne the Castle, another Knizia game, and it is very nice. It is my favourite Carcassonne so far, even better than Carcassonne the Discovery. Shannon Appelcline’s RPGnet review is excellent – if you skip the rules regurgitation and go straight to the Relationships to Other Games section. He summarises the differences between the basic game and the Castle better than I could.
This brought back a few childhood memories.
Three of us played Agricola for the first time last night. Chris bought an expensive, but really nicely made, set of paste-ups from Andy Merritt. I hope that Z-Man sell the cards separately, so he does not have to buy another set.
Agricola is as good as advertised. I see no reason to play Caylus again. I have been thinking about it ever since.
This is the fourth Uwe Rosenburg game I have played (Bohnanza, Babel, Schnäppchen Jagd) and the only one I have liked. I did not think he had it in him.
The rules are simple enough, but understanding how to play well is tough. Luckily Chris had played the solitaire Flash version and several two player games, so he was able to stop us getting frustrated.
As others have said, the best thing about Agricola is that it manages to be both an intricate “system game”, while being very thematic. Frank Branham’s comments about the game are spot on as usual, although I totally disagree with his comments about the Geek.
Some have criticised it for being multiplayer solitaire, which is a valid point, but the competition for actions stops that being a problem for me. Also, Chris Farrell makes the criticism that this is a fixed-fun game, so better with fewer players, but this just makes me think I should buy it so I can play it with Vanessa.
If you want some more (better written) comments and a nice summary of the mechanics, check out the Spotlightongames review.
9/10 for now.
You have probably all seen this, but I am impressed with this list of 103 Age of Steam, Power Grid and Ticket to Ride expansion maps. I hope it is kept maintained.