Fury of Dracula
November 24th, 2006Three of us played Fury of Dracula last night. I have to say I enjoyed myself very much. It plays brilliantly with three players. Although it is a collaborative game, I did not feel like I was playing a soulless AI unlike my experience with the The Lord of the Rings (of course that’s probably thematically correct for LOTR - but that’s for another blog post). At one point, we were hot on Drac’s tail, but he melted out of our grasp and that felt thematically perfect.
The components are as gorgeous and usable as you would expect from a Fantasy Flight game.
Rick Heli liked it, but was not keen on the length. We played for three hours including rules explanations, which felt fine.
We missed the rule about the clock stopping when Dracula is at sea, but otherwise the rules were intuitive and we felt no need for extra player aids. The rules explanation felt almost effortless. We just started playing and understood it. The latest Essen releases should take note.
I doubt it will hold my attention for long, but I would love to be proved wrong.
7/10
November 25th, 2006 at 13:01
There is no escaping Dracula…
We played the original many times without tiring of it. I am sure even in this time of game-plenty there will be room on the table for Fury a couple of times a year!