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	<title>Comments on: Essen 06 Report</title>
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	<link>http://cheyne.net/blog/2006/10/essen-06-report/</link>
	<description>A minimalist blog, with a pretentious title, about strategy board games.</description>
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		<title>By: inconsequential ruminations &#187; Blog Archive &#187; Key Harvest</title>
		<link>http://cheyne.net/blog/2006/10/essen-06-report/comment-page-1/#comment-4385</link>
		<dc:creator>inconsequential ruminations &#187; Blog Archive &#187; Key Harvest</dc:creator>
		<pubDate>Wed, 06 Jun 2007 13:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2006/10/essen-06-report/#comment-4385</guid>
		<description>[...] looks like my Richard Breese playtest at Essen will be published as Key Harvest. There is a preview at Boardgame [...]</description>
		<content:encoded><![CDATA[<p>[...] looks like my Richard Breese playtest at Essen will be published as Key Harvest. There is a preview at Boardgame [...]</p>
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		<title>By: <img src='http://cheyne.net/blog/wp-content/plugins/rpx/images/openid.png'/> Iain</title>
		<link>http://cheyne.net/blog/2006/10/essen-06-report/comment-page-1/#comment-1736</link>
		<dc:creator><img src='http://cheyne.net/blog/wp-content/plugins/rpx/images/openid.png'/> Iain</dc:creator>
		<pubDate>Mon, 30 Oct 2006 16:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2006/10/essen-06-report/#comment-1736</guid>
		<description>Hi John. It&#039;s a pity we weren&#039;t staying at the same hotel. Maybe next year we can organise to link up?

Thanks for the clarification. That is very well spotted. I just looked at the rules and we missed this:

bq. Depending on the square they have chosen, the player may then take *one* of the three available actions for the chosen group of dice.

We were doing all three. No wonder the game felt so easy and too long! I will update the main description and ratings.</description>
		<content:encoded><![CDATA[<p>Hi John. It&#8217;s a pity we weren&#8217;t staying at the same hotel. Maybe next year we can organise to link up?</p>
<p>Thanks for the clarification. That is very well spotted. I just looked at the rules and we missed this:</p>
<blockquote><p>Depending on the square they have chosen, the player may then take <strong>one</strong> of the three available actions for the chosen group of dice.</p></blockquote>
<p>We were doing all three. No wonder the game felt so easy and too long! I will update the main description and ratings.</p>
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		<title>By: Tycho</title>
		<link>http://cheyne.net/blog/2006/10/essen-06-report/comment-page-1/#comment-1735</link>
		<dc:creator>Tycho</dc:creator>
		<pubDate>Mon, 30 Oct 2006 00:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2006/10/essen-06-report/#comment-1735</guid>
		<description>Glad I qualified as a highlight.  I&#039;m sorry that Yspahan didn&#039;t, but it&#039;s possible you didn&#039;t have the rules quite right.  Michael&#039;s post to Mike Siggin&#039;s Funagain blog describes each player drawing a card every turn, but that&#039;s not the case: the player must choose a dice group and then can take one action from three options, being gold/camels/shops (depending on the group), move the supervisor, or take a card. The cards are indeed pretty powerful, but if you wish to take one, the game system forces you to pass up various scoring opportunities.  So &#039;pologies if I misunderstood Michael&#039;s post, but glad to be of service if it means you&#039;ll reconsider the game.

(We made an error on our first play that you took one card per die, which also significantly unbalanced the game.  I understand it&#039;s obligatory at the fair to get rules wrong first time out - as an Essen virgin like you I wouldn&#039;t have dared break with convention.)</description>
		<content:encoded><![CDATA[<p>Glad I qualified as a highlight.  I&#8217;m sorry that Yspahan didn&#8217;t, but it&#8217;s possible you didn&#8217;t have the rules quite right.  Michael&#8217;s post to Mike Siggin&#8217;s Funagain blog describes each player drawing a card every turn, but that&#8217;s not the case: the player must choose a dice group and then can take one action from three options, being gold/camels/shops (depending on the group), move the supervisor, or take a card. The cards are indeed pretty powerful, but if you wish to take one, the game system forces you to pass up various scoring opportunities.  So &#8216;pologies if I misunderstood Michael&#8217;s post, but glad to be of service if it means you&#8217;ll reconsider the game.</p>
<p>(We made an error on our first play that you took one card per die, which also significantly unbalanced the game.  I understand it&#8217;s obligatory at the fair to get rules wrong first time out &#8211; as an Essen virgin like you I wouldn&#8217;t have dared break with convention.)</p>
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		<title>By: <img src='http://cheyne.net/blog/wp-content/plugins/rpx/images/openid.png'/> Iain</title>
		<link>http://cheyne.net/blog/2006/10/essen-06-report/comment-page-1/#comment-1734</link>
		<dc:creator><img src='http://cheyne.net/blog/wp-content/plugins/rpx/images/openid.png'/> Iain</dc:creator>
		<pubDate>Wed, 25 Oct 2006 15:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2006/10/essen-06-report/#comment-1734</guid>
		<description>Mike: Thanks once again. It was a great trip. I hope you invite me next year.... ;o)

Mikko: Yes, I thought Intrigue was a gamble, but my guys are a pretty thick-skinned lot. It&#039;s at least worth a try. I hope you can come next year, so we can drink tea together!</description>
		<content:encoded><![CDATA[<p>Mike: Thanks once again. It was a great trip. I hope you invite me next year&#8230;. ;o)</p>
<p>Mikko: Yes, I thought Intrigue was a gamble, but my guys are a pretty thick-skinned lot. It&#8217;s at least worth a try. I hope you can come next year, so we can drink tea together!</p>
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		<title>By: Mikko</title>
		<link>http://cheyne.net/blog/2006/10/essen-06-report/comment-page-1/#comment-1733</link>
		<dc:creator>Mikko</dc:creator>
		<pubDate>Wed, 25 Oct 2006 07:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2006/10/essen-06-report/#comment-1733</guid>
		<description>Great stuff, thanks! Hope you like Viva Topo. Intrigue is great, but has pretty stiff requirements for the exactly right group that I sold mine away. It just isn&#039;t any fun with the wrong crowd...

I got a pretty good set of games from Essen, too, so I&#039;m happy too. The best stuff from this year&#039;s Essen, though, was the travel report by some of the guys, who had spent the first part of the trip touring the Belgian cloister beer scene... Let&#039;s just say that their report isn&#039;t completely suitable for children. Ahem. I&#039;m basically pretty glad I wasn&#039;t traveling with them =)</description>
		<content:encoded><![CDATA[<p>Great stuff, thanks! Hope you like Viva Topo. Intrigue is great, but has pretty stiff requirements for the exactly right group that I sold mine away. It just isn&#8217;t any fun with the wrong crowd&#8230;</p>
<p>I got a pretty good set of games from Essen, too, so I&#8217;m happy too. The best stuff from this year&#8217;s Essen, though, was the travel report by some of the guys, who had spent the first part of the trip touring the Belgian cloister beer scene&#8230; Let&#8217;s just say that their report isn&#8217;t completely suitable for children. Ahem. I&#8217;m basically pretty glad I wasn&#8217;t traveling with them =)</p>
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