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	<title>Comments on: Battle Cry on Vassal with Skype</title>
	<atom:link href="http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/feed/" rel="self" type="application/rss+xml" />
	<link>http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/</link>
	<description>A minimalist blog, with a pretentious title, about strategy games.</description>
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		<title>By: Iain</title>
		<link>http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/comment-page-1/#comment-1529</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Wed, 02 Nov 2005 19:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=177#comment-1529</guid>
		<description>I love it. :)</description>
		<content:encoded><![CDATA[	<p>I love it. <img src='http://cheyne.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
 ]]></content:encoded>
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		<title>By: Naturelich</title>
		<link>http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/comment-page-1/#comment-1528</link>
		<dc:creator>Naturelich</dc:creator>
		<pubDate>Wed, 02 Nov 2005 17:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=177#comment-1528</guid>
		<description>Iain - I think this is a great idea. Maybe a feature like this should be available for more PC adaptations of existing boardgames, too (e.g. Ticket to Ride PC). Personally, I have used TeamSpeak for a few &quot;eLearning activities&quot; (yeah, believe it) and it works pretty easy and pretty good.</description>
		<content:encoded><![CDATA[	<p>Iain &#8211; I think this is a great idea. Maybe a feature like this should be available for more PC adaptations of existing boardgames, too (e.g. Ticket to Ride PC). Personally, I have used TeamSpeak for a few &#8220;eLearning activities&#8221; (yeah, believe it) and it works pretty easy and pretty good.</p>
 ]]></content:encoded>
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		<title>By: Iain</title>
		<link>http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/comment-page-1/#comment-1523</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Sun, 16 Oct 2005 21:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=177#comment-1523</guid>
		<description>It probably would not be a big deal, especially if you had a relatively quiet game. There&#039;s a service, similar to Skype, but relying on servers, called TeamSpeak (http://www.teamspeak.org) that lets you play first person shooters over VOIP. That can cope with really loud explosions. A few guys at my work use it regularly.

Playing BSW with Skype might help me navigate the *terrible* interface.</description>
		<content:encoded><![CDATA[	<p>It probably would not be a big deal, especially if you had a relatively quiet game. There&#8217;s a service, similar to Skype, but relying on servers, called TeamSpeak (<a href="http://www.teamspeak.org" rel="nofollow">http://www.teamspeak.org</a>) that lets you play first person shooters over <span class="caps">VOIP</span>. That can cope with really loud explosions. A few guys at my work use it regularly.</p>

	<p>Playing <span class="caps">BSW</span> with Skype might help me navigate the <strong>terrible</strong> interface.</p>
 ]]></content:encoded>
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		<title>By: MarkJohnson</title>
		<link>http://cheyne.net/blog/2005/10/battle-cry-on-vassal-with-skype/comment-page-1/#comment-1522</link>
		<dc:creator>MarkJohnson</dc:creator>
		<pubDate>Sun, 16 Oct 2005 17:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/?p=177#comment-1522</guid>
		<description>That&#039;s fantastic! For years I&#039;ve been thinking of the same thing, combining voicechat with online boardgaming. I&#039;d been thinking of it with Brettspielwelt, but I wondered how the computers would deal with overlapping game &amp; voice sounds. Maybe it&#039;s not a problem.

-Mark</description>
		<content:encoded><![CDATA[	<p>That&#8217;s fantastic! For years I&#8217;ve been thinking of the same thing, combining voicechat with online boardgaming. I&#8217;d been thinking of it with Brettspielwelt, but I wondered how the computers would deal with overlapping game & voice sounds. Maybe it&#8217;s not a problem.</p>

	<p>-Mark</p>
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