Quo Vadis, Pirate’s Cove
Friday, November 26th, 2004Quo Vadis
The guys did not object to this coming out again. They all agreed that the last time they played they were expecting a much heavier game and that it had ended surprisingly quickly. As usual it was fast and involved tough negotiation, but the consensus was that it was not enough fun. I suspect something less dry, more elaborate and nicer looking, but just as cutthroat, would be preferred. Intrige might fit the bill. In the meantime, Quo Vadis hits my trade pile.
Pirate’s Cove
My brother-in-law asked me which game I should buy. Knowing his tastes, I immediately went for Pirate’s Cove. Light gameplay; beautiful components; lots of theme and pirate jokes; easy rules that you can learn while playing and dice throwing. Bruno Faidutti says that it reminds of the games of the 80’s and, except for the simultaneous action selection, he is spot on. Naturally enough, my crew love it and it has been played twice in three games nights. My brother-in-law goes red in the face while he is shaking the dice before a big throw.
I liked it a lot on my first play, but I cannot see myself enjoying it for too many more plays. I would like to play about once or twice a year, no more. Unfortunately, I can see my crew picking it a lot more frequently than that. Maybe I should have persuaded him to buy Age of Steam instead?