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	<title>Comments on: GeekSpeak</title>
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	<link>http://cheyne.net/blog/2004/09/geekspeak/</link>
	<description>A minimalist blog, with a pretentious title, about strategy board games.</description>
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		<title>By: Iain</title>
		<link>http://cheyne.net/blog/2004/09/geekspeak/comment-page-1/#comment-142</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Wed, 20 Oct 2004 08:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2004/09/geekspeak/#comment-142</guid>
		<description>Thanks, I will check it out. Unfortunately, it is in Realplayer, so I cannot download it and listen to it on my daily commute...</description>
		<content:encoded><![CDATA[<p>Thanks, I will check it out. Unfortunately, it is in Realplayer, so I cannot download it and listen to it on my daily commute&#8230;</p>
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		<title>By: Richard Lea</title>
		<link>http://cheyne.net/blog/2004/09/geekspeak/comment-page-1/#comment-139</link>
		<dc:creator>Richard Lea</dc:creator>
		<pubDate>Tue, 19 Oct 2004 20:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2004/09/geekspeak/#comment-139</guid>
		<description>For a long interview with Reiner Knizia:
http://www.trictrac.net/index.php3?id=jeux&amp;rub=textes&amp;inf=0018
The first minute or so is in French, then there&#039;s over an hour in English!</description>
		<content:encoded><![CDATA[<p>For a long interview with Reiner Knizia:<br />
<a href="http://www.trictrac.net/index.php3?id=jeux&#38;rub=textes&#38;inf=0018" rel="nofollow">http://www.trictrac.net/index.php3?id=jeux&#38;rub=textes&#38;inf=0018</a><br />
The first minute or so is in French, then there&#8217;s over an hour in English!</p>
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		<title>By: Chris Farrell</title>
		<link>http://cheyne.net/blog/2004/09/geekspeak/comment-page-1/#comment-131</link>
		<dc:creator>Chris Farrell</dc:creator>
		<pubDate>Wed, 29 Sep 2004 23:43:32 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2004/09/geekspeak/#comment-131</guid>
		<description>The only &quot;real game&quot; I can think of that works reasonably well with 7 is Bohnanza. You can even get some mileage out of the otherwise-worthless Seafarers expansion by using the big beans from that set (26, 28).

Anyway. I&#039;ll think about it.</description>
		<content:encoded><![CDATA[<p>The only &#8220;real game&#8221; I can think of that works reasonably well with 7 is Bohnanza. You can even get some mileage out of the otherwise-worthless Seafarers expansion by using the big beans from that set (26, 28).</p>
<p>Anyway. I&#8217;ll think about it.</p>
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		<title>By: Iain</title>
		<link>http://cheyne.net/blog/2004/09/geekspeak/comment-page-1/#comment-130</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Wed, 29 Sep 2004 21:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2004/09/geekspeak/#comment-130</guid>
		<description>You are right about how the audioblog format has to be kept focussed. I just experimented with &quot;Evil Genius Chronicles&quot;:http://www.evilgeniuschronicles.org/, as Aldie mentioned it as his inspiration for GeekSpeak. The 29/09/04 mp3 was just a self-indulgent, vain ramble.

However, you are right that Aldie and Derk kept it focussed. I worry that once they get  used to it, they might succumb to temptation and become vain, but we will have to wait and see.

Maybe you will relent in one of your own posts. I need to decide on mine. I agree that the 4 and 5 player numbers do not mean a lot as almost all games support them well enough. San Marco is good for 3. I have yet to find a really good game for 7+, that is not a party game. On GeekSpeak, Derk mentioned that Finestre Flure with lots of people and a timer is good, but I have too many unplayed games to think about buying any more right now.</description>
		<content:encoded><![CDATA[<p>You are right about how the audioblog format has to be kept focussed. I just experimented with <a href="http://www.evilgeniuschronicles.org/" title="">Evil Genius Chronicles</a>, as Aldie mentioned it as his inspiration for GeekSpeak. The 29/09/04 mp3 was just a self-indulgent, vain ramble.</p>
<p>However, you are right that Aldie and Derk kept it focussed. I worry that once they get  used to it, they might succumb to temptation and become vain, but we will have to wait and see.</p>
<p>Maybe you will relent in one of your own posts. I need to decide on mine. I agree that the 4 and 5 player numbers do not mean a lot as almost all games support them well enough. San Marco is good for 3. I have yet to find a really good game for 7+, that is not a party game. On GeekSpeak, Derk mentioned that Finestre Flure with lots of people and a timer is good, but I have too many unplayed games to think about buying any more right now.</p>
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		<title>By: Chris Farrell</title>
		<link>http://cheyne.net/blog/2004/09/geekspeak/comment-page-1/#comment-129</link>
		<dc:creator>Chris Farrell</dc:creator>
		<pubDate>Wed, 29 Sep 2004 18:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://cheyne.net/blog/2004/09/geekspeak/#comment-129</guid>
		<description>It&#039;s not so much about content, but density. With radio-type interviews you really need to now how to keep things focussed and keep the pace going, and it&#039;s rather difficult. When you read my blog anyway, you can scan it and see if I&#039;m saying anything interesting, hit the highlights, and I generally have a chance to read it over a couple times and edit it and trim it down, and it only takes 5 minutes to read anyway.

I listened to GeekSpeak a bit, and I must admit I thought they did a good job, so my prejudices may have been unfounded :)

The Doctor Knizia interview was the best show they did, and it was pretty decent, although it still had significant pacing issues.

And no, you won&#039;t nail me down to picking the best at various numbers :) The only numbers for which this is an interesting exercise I think are 3, 6, and 7+, because for some reason they seem under-served.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not so much about content, but density. With radio-type interviews you really need to now how to keep things focussed and keep the pace going, and it&#8217;s rather difficult. When you read my blog anyway, you can scan it and see if I&#8217;m saying anything interesting, hit the highlights, and I generally have a chance to read it over a couple times and edit it and trim it down, and it only takes 5 minutes to read anyway.</p>
<p>I listened to GeekSpeak a bit, and I must admit I thought they did a good job, so my prejudices may have been unfounded <img src='http://cheyne.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The Doctor Knizia interview was the best show they did, and it was pretty decent, although it still had significant pacing issues.</p>
<p>And no, you won&#8217;t nail me down to picking the best at various numbers <img src='http://cheyne.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The only numbers for which this is an interesting exercise I think are 3, 6, and 7+, because for some reason they seem under-served.</p>
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