Archive for June, 2004

Tichu

Monday, June 7th, 2004

On Saturday night we had two friends over for Tichu. (You know you’re a parent when you spend Saturday nights playing cards).

Last time we played this we enjoyed it, but we were frustrated by lots of rules questions. This time we played with the official FAQ, which helped a lot.

It’s the only partnership game I own, and Ness in particular enjoyed it. We’ll be playing a lot more of this one as it’s got plenty of depth. It’s definitely the best climbing card game I have played, although it’s a bit heavy. I’ll play Olé when we’re in the mood for something lighter, or if we have 3 or 5.

Good deals from Germany

Monday, June 7th, 2004

I normally buy my German games at Discount German Games, but I have noticed some good deals at German online suppliers.

Die Macher, Dshunke and Mull and Money look particularly interesting.

Here are a few of the better ones from Spielenet

Java € 15.00
Mull & Money € 9.00
Vabanque € 9.00
Clans € 9.00
Corsari € 5.00
Bamboleo € 25.00
Inkognito Mini € 4.00
Corruption € 5.00
Bongo € 5.00
Dragon Delta € 15.00
Hyle7 € 9.00
Magia von Pangea € 9.00
Dschunke € 15.00
Where’s Bob’s Hat € 3.50
Foppen € 4.00
Tom Tube € 7.00
Bayon € 4.00
Canale Grande € 4.00

Playme deals

Die Macher € 16.00
Dschunke € 15.00
RHEINLÄNDER € 15.00
Busen Memo € 10.50

Sherlock Holmes: Consulting Detective

Friday, June 4th, 2004

My DBA obsessed friend Julian invited/forced us around to his place desperate for a game with me. Unfortunately he did not reckon on Kirsty and Vanessa insisting on us playing Sherlock Holmes: Consulting Detective as a group instead. The poor guy was frustrated, but he took it gracefully. It’s not as if SH:CD is a poor choice anyway.

Sherlock Holmes: Consulting Detective is one of the only two games that I have awarded a perfect 10 at the Geek. It’s a paragraph based game, meaning that it plays similarly to the Fighting Fantasy books I played as a boy.

You can play cooperatively, with players reading the paragraphs together, or competitively, with players reading solo. I prefer cooperative as players interact and the game is faster.

As it is cooperative, the game feels more laid back than normal board games – you can play lying on the sofa. On the other hand, it’s extremely tough. Last night we failed to get to the bottom of the mystery and that made it a bit frustrating. The stories have many strands and false paths. There is no luck involved, just deduction.

It’s almost like an RPG, but has more structure without the weight of rules and preparation. Finally, it’s very literary and makes you feel immersed in the flavour of Victorian London and the stories of Sherlock Holmes.

I can’t recommend this gaming experience highly enough. This is the most cooperative game I can think of, more so than RPGs, and it is much more satisfying than Knizia’s Lord of the Rings.

Fresh Fish, Rummu

Thursday, June 3rd, 2004

At last, a post that does not involve newsfeeds.

Fresh Fish
I finally got to try this again after a break of about 18 months. Last time had been painful, mainly due to the unclear rules included with the game. This time, I used the updated rules from the Plenary Games website, and reread them beforehand. This really helped, as all problems were solved with clear, error-free examples.

My opinion improved. It is tough, thoughtful, just the right length and it plays well with three. It reminds me of Tigris and Euphrates, as it’s a vicious tile-laying gamers’ game with rules that take some figuring out, but which work well once you understand the concept. The strangeness of the rules stop it having T&E’s classic status, but you must try it if you like unique games.

Rummu
We almost managed to finish this rummy variant played with the Mu deck. We liked it, although the rules translation is a bit unclear and has a nasty typo in the scores section. I’ll never play Canasta again.

Westbank Gamers newsfeed

Wednesday, June 2nd, 2004

Just in case readers of this blog are not Spielfreiks (unlikely but possible) the Westbank Gamers now have a newsfeed.

BoardGameGeek News rss feed

Tuesday, June 1st, 2004

The front page of the BoardGameGeek now has an rss feed:

http://www.boardgamegeek.com/bggnews/index.xml